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Economic Advisor Simulation (EAS)
 
Screen showing some of the decisions that a company has to make every quarter in EAS
 
EAS is a program that I created under contract with a city council. It is a role-playing simulation where players form companies and try to achieve financial success through smart fiscal management.
 
Features:
Labor calculation taking into account overtime and hiring related overhead
Strikes and union negotiations
Variable consumer demand that is effected by advertising, research, prices, and history
Simple AI companies for solo play
Automatic saving, and a simple load procedure
Highly detailed quarterly reports that cover everything from revenue to interest and the changing economic situation
Raw material price fluctuations
Consumer demand fluctuations and booms
Research that can result in more efficient factories